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Starmap Features - Eve: War of Ascension

These assets were seen mostly from the starmap (which is a top down view with perspective) and required a number of different states with animations.
Art direction and concept by Cenildon Muradi. Splash screen featuring spaceships made by Adam Curtis. Vortex textures by Jarkko Kainulainen. Additional concept by Joel Pigou.
https://www.artstation.com/cenildon
https://www.artstation.com/adamcurtis3d
https://www.artstation.com/semperdux
https://www.artstation.com/joelpigou

Jumpgate asset and states, with concept art by Cenildon Muradi.

Jumpgate asset and states, with concept art by Cenildon Muradi.

Splash screen created by Cenildon Muradi, including the jumpgate, and spaceships made by myself and Adam Curtis.

Splash screen created by Cenildon Muradi, including the jumpgate, and spaceships made by myself and Adam Curtis.

Outpost assets and states, with concept art by Joel Pigou.

Outpost assets and states, with concept art by Joel Pigou.

The player's space station as it appears on the starmap, with six upgrade levels. Original space station concept by Cenildon Muradi, based on Eve Online citadels.

The player's space station as it appears on the starmap, with six upgrade levels. Original space station concept by Cenildon Muradi, based on Eve Online citadels.

A screenshot showing some of the assets I made for the starmap in game. UI by Cenildon Muradi.

A screenshot showing some of the assets I made for the starmap in game. UI by Cenildon Muradi.

Monolith assets and states. Vortex textures created by Jarkko Kainulainen.

Monolith assets and states. Vortex textures created by Jarkko Kainulainen.